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S60 3rd Edition SDK for Symbian OS Example Applications Guide |
00001 /* 00002 * ============================================================================== 00003 * Name : SIPExStateRemote.h 00004 * Part of : SIPExEngine 00005 * Interface : 00006 * Description : 00007 * Version : 00008 * 00009 * Copyright (c) 2004-2006 Nokia Corporation. 00010 * This material, including documentation and any related 00011 * computer programs, is protected by copyright controlled by 00012 * Nokia Corporation. 00013 * ============================================================================== 00014 */ 00015 00016 #ifndef __TSIPSTATEREMOTE_H__ 00017 #define __TSIPSTATEREMOTE_H__ 00018 00019 // INCLUDES 00020 #include "SIPExState.h" 00021 00022 // CLASS DECLARATIONS 00023 /** 00024 * The state is valid when the turn is in remote 00025 * player. 00026 */ 00027 class TSIPExStateRemote 00028 : public TSIPExState 00029 { 00030 public: 00031 00032 /** 00033 * SocketData 00034 * From TSIPExState 00035 */ 00036 virtual void SocketData( CSIPExEngine* aContext, TDesC8& aData ); 00037 00038 /** 00039 * SendInstantMsgL 00040 * From TSIPExState 00041 */ 00042 virtual void SendInstantMsgL( CSIPExEngine* aContext, 00043 const TDesC& aAddress, const TDesC& aMsg ); 00044 00045 /** 00046 * DisableProfile 00047 * From TSIPExState 00048 */ 00049 virtual void DisableProfileL( CSIPExEngine* aContext ); 00050 00051 /** 00052 * EndGameL 00053 * From TSIPExState 00054 */ 00055 virtual void EndGameL( CSIPExEngine* aContext ); 00056 }; 00057 00058 #endif // __TSIPSTATEREMOTE_H__ 00059 00060 // End of file 00061
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© Nokia 2006 |