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S60 3rd Edition SDK for Symbian OS Example Applications Guide |
00001 /* 00002 * ============================================================================== 00003 * Name : RainContainer.cpp 00004 * Part of : OpenGLEx / Rain 00005 * Interface : 00006 * Description : 00007 * Version : 00008 * 00009 * Copyright (c) 2004-2006 Nokia Corporation. 00010 * This material, including documentation and any related 00011 * computer programs, is protected by copyright controlled by 00012 * Nokia Corporation. 00013 * ============================================================================== 00014 */ 00015 00016 // INCLUDE FILES 00017 #include "RainContainer.h" 00018 00019 #include <eiklabel.h> // for example label control 00020 00021 // ================= MEMBER FUNCTIONS ======================= 00022 00023 // --------------------------------------------------------- 00024 // CRainContainer::ConstructL(const TRect& aRect) 00025 // EPOC two phased constructor 00026 // --------------------------------------------------------- 00027 // 00028 void CRainContainer::ConstructL(const TRect& /*aRect*/) 00029 { 00030 iOpenGlInitialized = EFalse; 00031 CreateWindowL(); 00032 00033 SetExtentToWholeScreen(); // Take the whole screen into use 00034 ActivateL(); 00035 00036 iFrame = 0; // Initialize frame counter 00037 00038 EGLConfig config; // Describes the format, type and 00039 // size of the color buffers and 00040 // ancillary buffers for EGLSurface 00041 00042 /* Get the display for drawing graphics*/ 00043 iEglDisplay = eglGetDisplay( NULL ); 00044 if ( iEglDisplay == NULL ) 00045 { 00046 _LIT(KGetDisplayFailed, "eglGetDisplay failed"); 00047 User::Panic( KGetDisplayFailed, 0 ); 00048 } 00049 00050 /* Initialize display */ 00051 if ( eglInitialize( iEglDisplay, NULL, NULL ) == EGL_FALSE ) 00052 { 00053 _LIT(KInitializeFailed, "eglInitialize failed"); 00054 User::Panic( KInitializeFailed, 0 ); 00055 } 00056 00057 EGLConfig *configList = NULL; // Pointer for EGLConfigs 00058 TInt numOfConfigs = 0; 00059 TInt configSize = 0; 00060 00061 /* Get the number of possible EGLConfigs */ 00062 if ( eglGetConfigs( iEglDisplay, configList, configSize, &numOfConfigs ) == EGL_FALSE ) 00063 { 00064 _LIT(KGetConfigsFailed, "eglGetConfigs failed"); 00065 User::Panic( KGetConfigsFailed, 0 ); 00066 } 00067 00068 configSize = numOfConfigs; 00069 00070 /* Allocate memory for the configList */ 00071 configList = (EGLConfig*) User::Alloc( sizeof(EGLConfig)*configSize ); 00072 if ( configList == NULL ) 00073 { 00074 _LIT(KConfigAllocFailed, "config alloc failed"); 00075 User::Panic( KConfigAllocFailed, 0 ); 00076 } 00077 00078 /* Define properties for the wanted EGLSurface. 00079 To get the best possible performance, choose 00080 an EGLConfig with a buffersize matching 00081 the current window's display mode*/ 00082 TDisplayMode DMode = Window().DisplayMode(); 00083 TInt BufferSize = 0; 00084 00085 switch(DMode) 00086 { 00087 case(EColor4K): 00088 BufferSize = 12; 00089 break; 00090 case(EColor64K): 00091 BufferSize = 16; 00092 break; 00093 case(EColor16M): 00094 BufferSize = 24; 00095 break; 00096 case(EColor16MU): 00097 BufferSize = 32; 00098 break; 00099 default: 00100 _LIT(KDModeError, "unsupported displaymode"); 00101 User::Panic( KDModeError, 0 ); 00102 break; 00103 } 00104 00105 const EGLint attrib_list[] = 00106 { 00107 EGL_BUFFER_SIZE, BufferSize, 00108 EGL_DEPTH_SIZE, 16, 00109 EGL_NONE 00110 }; 00111 00112 /* Choose an EGLConfig that best matches to the properties in attrib_list */ 00113 if ( eglChooseConfig( iEglDisplay, attrib_list, configList, configSize, &numOfConfigs ) == EGL_FALSE ) 00114 { 00115 _LIT(KChooseConfigFailed, "eglChooseConfig failed"); 00116 User::Panic( KChooseConfigFailed, 0 ); 00117 } 00118 if ( numOfConfigs == 0 ) 00119 { 00120 _LIT(KNoConfig, "Can't find the requested config."); 00121 User::Panic( KNoConfig, 0 ); 00122 } 00123 00124 config = configList[0]; // Choose the best EGLConfig. EGLConfigs 00125 // returned by eglChooseConfig are sorted so 00126 // that the best matching EGLConfig is first in 00127 // the list. 00128 User::Free( configList ); // Free configList, not used anymore. 00129 00130 /* Create a window where the graphics are blitted */ 00131 iEglSurface = eglCreateWindowSurface( iEglDisplay, config, &Window(), NULL ); 00132 if ( iEglSurface == NULL ) 00133 { 00134 _LIT(KCreateWindowSurfaceFailed, "eglCreateWindowSurface failed"); 00135 User::Panic( KCreateWindowSurfaceFailed, 0 ); 00136 } 00137 00138 /* Create a rendering context */ 00139 iEglContext = eglCreateContext( iEglDisplay, config, EGL_NO_CONTEXT, NULL ); 00140 if ( iEglContext == NULL ) 00141 { 00142 _LIT(KCreateContextFailed, "eglCreateContext failed"); 00143 User::Panic( KCreateContextFailed, 0 ); 00144 } 00145 00146 /* Make the context current. Binds context to the current rendering thread 00147 and surface.*/ 00148 if ( eglMakeCurrent( iEglDisplay, iEglSurface, iEglSurface, iEglContext ) == EGL_FALSE ) 00149 { 00150 _LIT(KMakeCurrentFailed, "eglMakeCurrent failed"); 00151 User::Panic( KMakeCurrentFailed, 0 ); 00152 } 00153 00154 00155 TSize size; 00156 size = this->Size(); 00157 iRain = CRain::NewL( size.iWidth, size.iHeight ); 00158 iRain->AppInitL(); 00159 00160 iOpenGlInitialized = ETrue; 00161 00162 iPeriodic = CPeriodic::NewL( -100 ); // Create an active object for 00163 // animating the scene 00164 iPeriodic->Start( 100, 100, TCallBack( CRainContainer::DrawCallBack, this ) ); 00165 } 00166 00167 // Destructor 00168 CRainContainer::~CRainContainer() 00169 { 00170 delete iPeriodic; 00171 00172 /* AppExit call is made to release any allocations made in AppInit. 00173 This call has to be made here before we destroy the rendering context. */ 00174 if( iRain ) 00175 { 00176 iRain->AppExit(); 00177 delete iRain; 00178 } 00179 00180 eglMakeCurrent( iEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT ); 00181 eglDestroySurface( iEglDisplay, iEglSurface ); 00182 eglDestroyContext( iEglDisplay, iEglContext ); 00183 eglTerminate( iEglDisplay ); // Release resources associated 00184 00185 } 00186 00187 // --------------------------------------------------------- 00188 // CRainContainer::SizeChanged() 00189 // Called by framework when the view size is changed 00190 // --------------------------------------------------------- 00191 // 00192 void CRainContainer::SizeChanged() 00193 { 00194 if( iOpenGlInitialized && iRain ) 00195 { 00196 TSize size; 00197 size = this->Size(); 00198 00199 iRain->SetScreenSize( size.iWidth, size.iHeight ); 00200 } 00201 } 00202 00203 00204 // --------------------------------------------------------- 00205 // ::HandleResourceChange( 00206 // TInt aType) 00207 // Dynamic screen resize changes by calling the 00208 // SetExtentToWholeScreen() method again. 00209 // --------------------------------------------------------- 00210 // 00211 void CRainContainer::HandleResourceChange(TInt aType) 00212 { 00213 switch( aType ) 00214 { 00215 case KEikDynamicLayoutVariantSwitch: 00216 SetExtentToWholeScreen(); 00217 break; 00218 } 00219 } 00220 00221 // --------------------------------------------------------- 00222 // CRainContainer::CountComponentControls() const 00223 // --------------------------------------------------------- 00224 // 00225 TInt CRainContainer::CountComponentControls() const 00226 { 00227 return 0; // return nbr of controls inside this container 00228 } 00229 00230 // --------------------------------------------------------- 00231 // CRainContainer::ComponentControl(TInt aIndex) const 00232 // --------------------------------------------------------- 00233 // 00234 CCoeControl* CRainContainer::ComponentControl(TInt /*aIndex*/) const 00235 { 00236 return NULL; 00237 } 00238 00239 // --------------------------------------------------------- 00240 // CRainContainer::Draw(const TRect& aRect) const 00241 // --------------------------------------------------------- 00242 // 00243 void CRainContainer::Draw(const TRect& aRect) const 00244 { 00245 CWindowGc& gc = SystemGc(); 00246 gc.Clear( aRect ); 00247 00248 if ( iRain->GetState() == CRain::ELoadingTextures ) 00249 { 00250 _LIT(KLoading, "Loading..."); 00251 Utils::OutputText(SystemGc(), KLoading, TPoint(70, 105), KRgbBlack ); 00252 } 00253 } 00254 00255 // --------------------------------------------------------- 00256 // CRainContainer::HandleControlEventL( 00257 // CCoeControl* aControl,TCoeEvent aEventType) 00258 // --------------------------------------------------------- 00259 // 00260 void CRainContainer::HandleControlEventL( 00261 CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/) 00262 { 00263 } 00264 00265 // --------------------------------------------------------- 00266 // CRainContainer::DrawCallBack( TAny* aInstance ) 00267 // Called by the CPeriodic in order to draw the graphics 00268 // --------------------------------------------------------- 00269 // 00270 TInt CRainContainer::DrawCallBack( TAny* aInstance ) 00271 { 00272 CRainContainer* instance = (CRainContainer*) aInstance; 00273 00274 if ( instance->iRain->GetState() == CRain::ERunning ) 00275 { 00276 instance->iFrame++; 00277 00278 /* Call the main OpenGL ES Symbian rendering 'loop' */ 00279 instance->iRain->AppCycle( instance->iFrame ); 00280 00281 /* Call eglSwapBuffers, which blit the graphics to the window */ 00282 eglSwapBuffers( instance->iEglDisplay, instance->iEglSurface ); 00283 00284 /* To keep the background light on */ 00285 User::ResetInactivityTime(); 00286 00287 /* Suspend the current thread for a short while. Give some time 00288 to other threads and AOs, avoids the ViewSrv error in ARMI and 00289 THUMB release builds. One may try to decrease the callback 00290 function instead of this. */ 00291 if ( !(instance->iFrame % 50) ) 00292 { 00293 User::After(0); 00294 } 00295 } 00296 return 0; 00297 } 00298 00299 // End of File
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© Nokia 2006 |