S60 3rd Edition SDK for Symbian OS
Example Applications Guide

HierarchyContainer.cpp

00001 /*
00002 * ==============================================================================
00003 *  Name        : HierarchyContainer.cpp
00004 *  Part of     : OpenGLEx / Hierarchy
00005 *  Interface   : 
00006 *  Description : 
00007 *  Version     : 
00008 *
00009 *  Copyright (c) 2004-2006 Nokia Corporation.
00010 *  This material, including documentation and any related 
00011 *  computer programs, is protected by copyright controlled by 
00012 *  Nokia Corporation.
00013 * ==============================================================================
00014 */
00015 
00016 // INCLUDE FILES
00017 #include "HierarchyContainer.h"
00018 
00019 // ================= MEMBER FUNCTIONS =======================
00020 
00021 // ---------------------------------------------------------
00022 // CHierarchyContainer::ConstructL
00023 // Symbian two phased constructor
00024 // ---------------------------------------------------------
00025 //
00026 void CHierarchyContainer::ConstructL(const TRect& /*aRect*/)
00027     {
00028     iOpenGlInitialized = EFalse;
00029 
00030     CreateWindowL();
00031 
00032     SetExtentToWholeScreen();                // Take the whole screen into use
00033     ActivateL();
00034     
00035     iFrame = 0;                              // Frame counter
00036     
00037     EGLConfig Config;                        // Describes the format, type and 
00038                                              // size of the color buffers and
00039                                              // ancillary buffers for EGLSurface
00040 
00041     // Get the display for drawing graphics
00042     iEglDisplay = eglGetDisplay( EGL_DEFAULT_DISPLAY );
00043     if ( iEglDisplay == NULL )
00044         {
00045         _LIT(KGetDisplayFailed, "eglGetDisplay failed");
00046         User::Panic( KGetDisplayFailed, 0 );
00047         }
00048     
00049     // Initialize display 
00050     if ( eglInitialize( iEglDisplay, NULL, NULL ) == EGL_FALSE )
00051         {
00052         _LIT(KGetDisplayFailed, "eglGetDisplay failed");
00053         User::Panic( KGetDisplayFailed, 0 );
00054         }
00055     
00056     EGLConfig *configList = NULL;            // Pointer for EGLConfigs
00057     EGLint numOfConfigs = 0; 
00058     EGLint configSize   = 0;
00059 
00060     // Get the number of possible EGLConfigs 
00061     if ( eglGetConfigs( iEglDisplay, configList, configSize, &numOfConfigs ) 
00062         == EGL_FALSE )
00063         {
00064         _LIT(KGetConfigsFailed, "eglGetConfigs failed");
00065         User::Panic( KGetConfigsFailed, 0 );
00066         }
00067     
00068     configSize = numOfConfigs;
00069 
00070     // Allocate memory for the configList 
00071     configList = (EGLConfig*) User::Alloc( sizeof(EGLConfig)*configSize );
00072     if ( configList == NULL )
00073         {
00074         _LIT(KConfigAllocFailed, "config alloc failed");
00075         User::Panic( KConfigAllocFailed, 0 );
00076         }
00077     
00078     /* Define properties for the wanted EGLSurface.
00079        To get the best possible performance, choose
00080        an EGLConfig with a buffersize matching
00081        the current window's display mode*/
00082     TDisplayMode DMode = Window().DisplayMode();
00083     TInt BufferSize = 0;
00084 
00085     switch ( DMode )
00086          {
00087          case(EColor4K):
00088              BufferSize = 12;
00089              break;
00090          case(EColor64K):
00091              BufferSize = 16;
00092              break;
00093          case(EColor16M):
00094              BufferSize = 24;
00095              break;
00096          case(EColor16MU):
00097              BufferSize = 32;
00098              break;
00099          default:
00100              _LIT(KDModeError,       "unsupported displaymode");
00101              User::Panic( KDModeError, 0 );
00102              break;
00103          }
00104 
00105     // Define properties for the wanted EGLSurface 
00106     const EGLint attrib_list[] = { EGL_BUFFER_SIZE,BufferSize,   
00107                                    EGL_DEPTH_SIZE,16,    // 16-bit depthbuffer
00108                                    EGL_NONE };
00109 
00110     // Choose an EGLConfig that best matches to the properties in attrib_list 
00111     if ( eglChooseConfig( iEglDisplay, attrib_list, configList, configSize, 
00112                          &numOfConfigs ) == EGL_FALSE )
00113         {
00114         _LIT(KChooseConfigFailed, "eglChooseConfig failed");
00115         User::Panic( KChooseConfigFailed, 0 );
00116         }
00117     
00118     Config = configList[0];  // Choose the best EGLConfig. EGLConfigs 
00119                               // returned by eglChooseConfig are sorted so 
00120                               // that the best matching EGLConfig is first in
00121                               // the list.
00122     User::Free( configList ); // Free configList, not used anymore.
00123 
00124     // Create a window where the graphics are blitted 
00125     iEglSurface = eglCreateWindowSurface( iEglDisplay, Config, &Window(), NULL );
00126     if ( iEglSurface == NULL )
00127         {
00128         _LIT(KCreateWindowSurfaceFailed, "eglCreateWindowSurface failed");
00129         User::Panic( KCreateWindowSurfaceFailed, 0 );
00130         }
00131     
00132     // Create a rendering context 
00133     iEglContext = eglCreateContext( iEglDisplay, Config, EGL_NO_CONTEXT, NULL );
00134     if ( iEglContext == NULL )
00135         {
00136         _LIT(KCreateContextFailed, "eglCreateContext failed");
00137         User::Panic( KCreateContextFailed, 0 );
00138         }
00139     
00140     /* Make the context current. Binds context to the current rendering thread
00141        and surface.*/
00142     if ( eglMakeCurrent( iEglDisplay, iEglSurface, iEglSurface, iEglContext ) 
00143         == EGL_FALSE )
00144         {
00145         _LIT(KMakeCurrentFailed, "eglMakeCurrent failed");
00146         User::Panic( KMakeCurrentFailed, 0 );
00147         }
00148     
00149     TSize size;
00150     size = this->Size();
00151 
00152     iHierarchy = CHierarchy::NewL( size.iWidth, size.iHeight ); 
00153     iHierarchy->AppInit();
00154     
00155     iOpenGlInitialized = ETrue;
00156 
00157     iPeriodic = CPeriodic::NewL( CActive::EPriorityIdle ); // Create an active object for
00158                                                            // animating the scene
00159     iPeriodic->Start( 100, 100, 
00160                       TCallBack( CHierarchyContainer::DrawCallBack, this ) );
00161     }
00162 
00163 // Destructor
00164 CHierarchyContainer::~CHierarchyContainer()
00165     {
00166     delete iPeriodic;
00167 
00168     /* AppExit call is made to release 
00169        any allocations made in AppInit. */
00170     if ( iHierarchy )
00171         {
00172         iHierarchy->AppExit();
00173         delete iHierarchy;
00174         }
00175 
00176     eglMakeCurrent( iEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
00177     eglDestroySurface( iEglDisplay, iEglSurface ); 
00178     eglDestroyContext( iEglDisplay, iEglContext );
00179     eglTerminate( iEglDisplay );                   // Release resources associated
00180                                                    // with EGL and OpenGL ES
00181     }
00182 
00183 // ---------------------------------------------------------
00184 // CHierarchyContainer::SizeChanged()
00185 // Called by framework when the view size is changed
00186 // ---------------------------------------------------------
00187 //
00188 void CHierarchyContainer::SizeChanged()
00189     {
00190     if( iOpenGlInitialized && iHierarchy )
00191         {
00192         TSize size;
00193         size = this->Size();
00194         
00195         iHierarchy->SetScreenSize( size.iWidth, size.iHeight );
00196         }
00197     }
00198 
00199 
00200 // ---------------------------------------------------------
00201 // CHierarchyContainer::HandleResourceChange(
00202 //     TInt aType)
00203 // Dynamic screen resize changes by calling the
00204 // SetExtentToWholeScreen() method again.
00205 // ---------------------------------------------------------
00206 //
00207  void CHierarchyContainer::HandleResourceChange(TInt aType)
00208     {
00209         switch( aType )
00210         {
00211             case KEikDynamicLayoutVariantSwitch:
00212                     SetExtentToWholeScreen();
00213                     break;
00214             }
00215     }
00216 
00217 
00218 // ---------------------------------------------------------
00219 // CHierarchyContainer::CountComponentControls() const
00220 // ---------------------------------------------------------
00221 //
00222 TInt CHierarchyContainer::CountComponentControls() const
00223     {
00224     return 0; // return nbr of controls inside this container
00225     }
00226 
00227 // ---------------------------------------------------------
00228 // CHierarchyContainer::ComponentControl(TInt aIndex) const
00229 // ---------------------------------------------------------
00230 //
00231 CCoeControl* CHierarchyContainer::ComponentControl(TInt /*aIndex*/ ) const
00232     {
00233     return NULL;
00234     }
00235 
00236 // ---------------------------------------------------------
00237 // CHierarchyContainer::Draw(const TRect& aRect) const
00238 // ---------------------------------------------------------
00239 //
00240 void CHierarchyContainer::Draw(const TRect& /*aRect*/ ) const
00241     {
00242     CWindowGc& gc = SystemGc();
00243     gc.Clear( Rect() );
00244     }
00245 
00246 // ---------------------------------------------------------
00247 // CHierarchyContainer::DrawCallBack( TAny* aInstance )
00248 // Called by the CPeriodic in order to draw the graphics 
00249 // ---------------------------------------------------------
00250 //
00251 int CHierarchyContainer::DrawCallBack( TAny* aInstance )
00252     {
00253     CHierarchyContainer* instance = (CHierarchyContainer*) aInstance;
00254     instance->iFrame++;
00255     
00256     // Call the main OpengGL ES Symbian rendering 'loop' 
00257     instance->iHierarchy->AppCycle( instance->iFrame );
00258     
00259     // Call eglSwapBuffers, which blit the graphics to the window 
00260     eglSwapBuffers( instance->iEglDisplay, instance->iEglSurface );
00261     
00262     // To keep the background light on 
00263     if ( !(instance->iFrame%100) )
00264         {
00265         User::ResetInactivityTime();
00266         }
00267     
00268     /* Suspend the current thread for a short while. Give some time 
00269        to other threads and AOs, avoids the ViewSrv error in ARMI and
00270        THUMB release builds. One may try to decrease the callback 
00271        function instead of this. */ 
00272     if ( !(instance->iFrame%50) )
00273         {
00274         User::After(0);
00275         }
00276     
00277     return 0;
00278     }
00279 
00280 // ---------------------------------------------------------
00281 // CHierarchyContainer::HandleControlEventL(
00282 //     CCoeControl* aControl,TCoeEvent aEventType)
00283 // ---------------------------------------------------------
00284 //
00285 void CHierarchyContainer::HandleControlEventL(
00286     CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
00287     {
00288     }
00289 
00290 // End of File  

© Nokia 2006

Back to top