50
STUFF TO HIT
 
I. BUMPERS
There are 3 bumpers at the 
top of the table.  Score 
50 points.
 
II. KICKERS
Both kickers are just above 
the flippers.  Score 75 pts.
 
III. BALL CAPTURE
To the right of the bumpers 
is the ball capture. This 
will hold the ball for a 
few seconds, then eject it. 
Score the table jackpot if 
all lights are lit.
 
IV. RAMPS & CHUTES
Send the ball up the ramp 
or any of the chutes to 
earn various rewards.
 
V. SPOT TARGETS
Three red spot targets are 
located around the table. 
Each one is worth 250 
points and opens a gate on 
the table.
 
VI. SPINNER
The spinner is worth 75 
points per half rotation.
 
VII. DROP TARGETS
There are 3 drop targets 
below the lowest bumper. 
 
VIII.  LANES
Lights above the lanes can 
be rotated using the 
flippers.  If all lights 
above the top lanes are 
lit, the bumper score is 
increased.  If all the 
lights above the return 
and exit lanes are lit, 
the score multiplier is 
increased. 










